Skills

Aside from weapons, skills will play an important strategic option for the players. Before every match, while in the lobby, players can pick two skills from the list of skills they own and equip them to their character. During the game, players can use the skills they have equip to help them win the race.

Skills in the game will not be locked to class types, so it will be up to the player to mix and match to develop their strategies. Skills will also have hidden synergy with each other. For example, there will be a skill called oil pot that you can throw to create a slick oil area that will cause players to lose traction. Let's say you pair this with another fireball skill and catch the oil on fire. When the player goes through the oil spill, not only will they slip, but the player will also receive burn damage.

Skills will also need to be balanced in such a way that some are better against one of the three major stats, Speed, Defense, and Attack. This way if you know you're going against

Below is a list of a few skills we plan to implement for the MVP.

15-second cooldown

30-second cooldown

15-second cooldown

20-second cooldown

30-second cooldown

30-second cooldown.

60-second cooldown

30-second cooldown

20-second cooldown

30-second cooldown

15-second cooldown

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